![]() If you have portions of the path out of range, then your average will be reduced. ![]() So if you have a bunch of items that are within range of every point on the queue path, and they add up to 100%, then your rating will be 100%. The benefit of each types of objects are as follows: There are no penalties for repeats, theming, or placement.The game will take a sample from each point on the queue path and average them out.Any scenery / building object within a certain distance of a point on the queue line counts.
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